Tuesday, July 8, 2008

women tests

Here are some of the new faces I have shot for Women recently.

Toma Barkova








Julia Oliv








and the amazing...
Paula Bertolini!!!













Did I mention the fantastic Paula Bertolini is amazing?!

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Friday, July 4, 2008

supreme tests

I've been busy and not updated here lately. Here are some recent test shots with models from Supreme.

Joice Monback




Kate Herrod






Natalia Schueroff








Sarah Bledsoe




Thaysse Ricci






Zuzana Straska



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Monday, March 24, 2008

Ched's First Photo Book - $60

I have been working as a fashion photographer for several years, and I have amassed a small but vital collection of images. I would like to make a book displaying a selection of these images. Each contribution of $60 toward this effort will entitle the contributor to receive one signed copy of the finished book.

- Ched

contribute here: fundable.com

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Thursday, January 31, 2008

radio show going forward

I haven't wanted to post much about the new radio show I'm producing, but I wanted to give an update of some sort here. I can't say where the show will be aired yet, or who the first few guests will be, because we're still working out syndication and some other things, but hopefully I can post that information soon. I'm almost afraid to jinx it, things seem to be going so well on this project. Cross your fingers!

The show is going to be called Light and Gravity. It is about photography and cinematography, but more generally about images and applied creativity. The "light" part of the title is pretty obviously relevant for photo and cinema, light is how you record images. The word "gravity" refers not to the Newtonian force, but to the importance of images as communication. We will be talking a lot about artist intent, editorial images, and viewer perception. In other words, it will be some pretty deep stuff.

Sandy Ramirez is going to co-host with me, and has been a big help in working to line up master photographers to interview. Currently looking for a cinematographer to join the on-air team.

The first few episodes should be done and ready for air in late February.

For each weekly one hour show we will have a main guest to interview live on the air, along with discussion of news from the photography, film, and creative arts worlds, and usually a pre-recorded feature or two. I'm up in the air about doing call-ins. We may take questions live from the forum on modelmayhem.com.

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Friday, November 9, 2007

more new faces

Eden at Red



Emily Fox at Supreme



Iris at Supreme






Johanna at Red



Karin at One




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Thursday, August 16, 2007

model test - Inna

NY Fashion Week is fast approaching, and I know this because of all the new models in town. Yesterday I shot a test with an amazing new model, Inna, from Supreme Model Management. I did the wardrobe styling myself (with a little help from Jimmy at Trash and Vaudville on St. Mark's Place). Hair and makeup were handled by the very talented Ana Sicat.

INNA @ Supreme

This one was shot with my Pentax K10D and a 35mm lens:



I also did a couple Polaroids with my late 1960's-era Polaroid 440 camera on nifty Fuji 100 ISO black and white pack film.

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Friday, August 10, 2007

Karl Lagerfeld Profile

ARTICLE

This article on Karl Lagerfeld was in the March 19Th issue of The New Yorker, and though it is quite long I really enjoyed the reading. It's good to know that the people at the top of the fashion food chain are crazy-seeming artists just like me. I especially liked the part describing the work environment in his home and the descriptions of his diversity of interests.

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Friday, August 3, 2007

Image analysis to reveal modifications...

Saturday, July 28, 2007

"High Fashion Photography" ???

This question was posted to an online forum:
"What makes High fashion photography?"
My Answer:
The difference I think you're reaching for is catalog vs. editorial style. In catalog photography you shoot the entire collection. In an editorial style you try to sum up the entire collection in a short series of images.

In real editorial fashion photography, at a purist level, you look at what is now and what is past and you create a very selective visual essay. It doesn't always work that way. Most magazines want their advertisers' products represented in the editorials, so what you see in Vogue etc. is not normally true editorials because the editors are influenced by a need to keep their employers happy.

"High fashion" is a bad translation of the French "Haute Couture," which is a very specific kind of clothing, and actually translates to "high sewing." Haute Couture is the very highest level of fashion in terms of craft and quality workmanship. They don't sell it at Macy's. They barely sell it at Bergdorf Goodman. It's one of a kind pieces, usually made for a specific person. It is actually a legal distinction and only a small group of fashion design companies are allowed to call their work "Haute Couture."

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Monday, July 23, 2007

slide show: The Decline of Fashion Photography

This is a fantastic little slide show (with commentary) over on Slate.com.

The Decline of Fashion Photography
An argument in pictures.
By Karen Lehrman

I don't know that what is shown is a "decline" so much as a simple progression. Fashion was never about the clothes. Stories are certainly still being told through the images. I do like the idea of going back to not allowing gratuitous text to be plastered all over the negative space in images printed in magazines. It's usually a blank area for a reason.

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Friday, June 1, 2007

gallery opening - "nudes" - photography by Mark Baptiste

I was at the opening of Mark Baptiste's new gallery show, "nudes," last night. All female nudes in soft light. He did some interesting things with focus and light filtered through glass. Essentially found settings, not particularly controlled environments. Lots of concrete and windows and hotel room sheets.

The party was packed with people. An ecclectic NYC mix. Fun miniature champagne bottles from Nicolas Feuillatte ran out all too soon with the hoarde, by my stylist friend Cameron has saved two of the lanyards which were attached to the bottles for use in a photoshoot at some point.

I was trying to figure out which person Mark Baptiste actually was, because I've heard of him but never met him. Alas, he was elusive, and I still don't know what he looks like.

There were a number of models in attendance, but I didn't know any of them except recognizing the striking face of Jade, a contestant from the America's Next Top Model television series, whose oversized portrait stood out among the collection of images near the bar.

The exhibit is open from May 28th to June 2nd, 10am-6pm, at Milk Gallery, 450 west 15th Street, between 9th and 10th Avenues.

Nice pictures. Worth a look.

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Wednesday, May 30, 2007

model test - Cristina

I shot a test with a fantastic new model last week, Cristina from Supreme. I did the wardrobe styling myself, with a little help from the model. The hair and makeup were done by Mark Weiss.


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Saturday, May 26, 2007

notes from a directing seminar at the Drama Book Shop

On Wednesday I went to a seminar at the Drama Book Shop on 40th Street (between 7th and 8th Avenues).

I am on the store's mailing list and had gotten a newsletter advertising Free Workshop with Myrl Schreibman, author of 'The Film Director Prepares.'

When I arrived I was surprised that Myrl was a man. I guess I had read "Myrl" as something relating to "Myrtle." Apparently not. Odd name. Anyway, he wanted to know every one's name and what they did, and how that related to wanting to know about directing. Several people had gone to a previous seminar about a software package called Frame Forge 3d Studio, and included with Myrl's book is a demo copy of the software. A few others were actors on the Drama Book Shop's normal channels. One was a cinematographer. Way in the back was a guy who directed a couple of features and was a former student of Myrl Schreibman. When his name was mentioned I had already finished taking notes and didn't write it down. I thought Myrl said he directed Annapolis, but I looked on IMDB and the guy who directed Annapolis is Asian, and this guy wasn't Asian, so who knows. While I was Googling around I noticed that Mr. Schreibman gave the exact same lecture on Tuesday, elsewhere in Manhattan.

He started out asking who we thought the creative force was behind a feature film. The answer he was looking for was "the producer or the producers." He used a football metaphor, saying the producer is the coach and the director is the quarterback. That would seem to make sense. The producer deals with strategy so the director can get in the trenches and push the project forward. Usually you don't think of the producer as creative, but in practice they are very much involved. In John Ford's early days as a director, you had the producer sitting back at the studio doing finance and the director would take the company off on location to make the picture. Now the producer goes along. Not only that but you have a whole crew of producers and assistant producers and associate producers and a line producer and executive producers doing all kinds of crap to get the picture made. I think I'd rather do it the old way, but the market says otherwise so we do it that way with the whole circus above the line now.

Myrl went on to say that the director has three basic responsibilities. (1) To the financial backers of the project, (2) to the audience, and (3) to their creative self. In my mind, if you satisfy 2 and 3, 1 naturally falls in line. Though, only if you have a good producer and 1st assistant director watching the expenses.


He mentioned "mobisodes," which are programs you can watch on a mobile device like an iPod or a cell phone. The word is short for "mobile episodes" but can also include standalone pieces. There are a lot of things you can do with mobisodes, but the sacrifice, at least for the moment, is resolution. The video quality on a cell phone is far from HDTV, and light years from something like a Cinemascope image. Also, because bandwidth is always a concern for wireless devices, it's best to be able to compress the image as much as possible, so it's really not a format for a lot of action. The ideal format for a webisode/mobisode is vector animation (like a Flash animation) drawn by a local graphics processor; but animating takes a lot longer than shooting something with a video camera so it is in the end more expensive. What you will see available for delivery on mobile devices the most is probably going to be soap operas, because they're relatively cheap to produce, they allow for more-or-less static images (making compression easy), and the tried and true daytime soap is a proven formula for advertising. Get an audience hooked on a story and string them along forever. How long have Guiding Light and General Hospital been running? There is hope though, brought by the Hispanic television world's novella format. Novellas are soap operas with a beginning and an end. More like prime time dramas. Ugly Betty is the heavily touted example of a recent successful novella on American network television. Unlike shows like Dallas, which suffered greatly from an ambling plot line and unfocused writing, novellas have a predetermined story arc, like my favorite television show ever, Babylon 5, and the very popular Lost series. They write the episodes as it goes along, but there are plot points and character changes mapped out over the season. Many series of the past would probably have benefited greatly from this sort of structure.

Back to the seminar, Myrl said "the director begins with the script" and described an objective method of doing read-throughs. First you ask "what is it" and look for themes. Second read you ask who the characters are, where do they come from, how they relate to each other, what are their needs and wants. Third pass you ask yourself "can I hook my gut to the piece." Meaning, is this a story that I can tell from the heart. Do I believe in the material enough to drive this story as a director. He also said, if it's a paying job and you need the money, you probably do it either way. I wish that weren't the case, but for survival in the industry it needs to be. You can always go by Alan Smithee.

Moving on, he mentioned some hints to look for in your quest to "find the character on the page." Obviously, look for a character's actions and dialog. Myrl said that "words and actions are the result of impulses." One can infer that these impulses all have a cause behind them. I've felt for a while that in a good screenplay, nothing in the text is insignificant, and this speaks to that end. If the script says the character turns to the left, then the word "left" should have meaning. It's specificity. When you write a script you are writing out a set of instructions, and meaningless textual chaff is disruptive to the process of turning your words into a meaningful film. So, if a character says or does something, and the writing is good, you should be able to read something between the lines about the character's intent or impulses.

He also said something I found very interesting. I like when complex ideas are distilled down to a few words. He said, "anger is protest. Tell the actor to play the source of the anger." This is an important distinction that translates to using models in photography. I hate when models are obviously posing. I tell my models quite often to "just be." I don't like them to look at the lens a lot. I tell them "only look at the lens if you mean it." Sometimes I have to wear a model out a bit before they start to act naturally. New models mostly, but also models who do a lot of glamour photography are usually stuck on artificial poses. Jim Henson once said, "You're assisting the audience to understand; you're giving them a bridge or an access. And if you don't give them that, if you keep it more abstract, it's almost more pure. It's a cooler thing."

Mr. Schreibman then went on to talk about a few classic films and what they are in essence about. The Godfather is a story about succession to the throne. It is at its roots the same formula as Shakespeare's King Lear (Michael being Cordelia) and any number of classic Greek plays: a king has three heirs and one kingdom. He mentioned The Conversation as well, describing is as having a theme of transparency, and mentioned that Gene Hackman's character wears a translucent raincoat. I did not notice the raincoat when I watched it a few years ago. It is possible that this was planned by the writer or the director, but since it didn't really stand out I wonder if it was not simply the wardrobe supervisor pulling something that fit Gene Hackman. Lastly, he mentioned Traffic, and that it was really three movies with three separate themes.

He then moved more into an actor-director matrix part of the seminar. A book was mentioned, Friendly Enemies: The Director-Actor Relationship by Delia Salvi. The store was out of copies when I went upstairs, so I have not yet had a chance to check it out. I started doing model photography in grad school because I wanted to get better at working with talent. It's largely how I got sidetracked into fashion photography. When I was at the North Carolina School of The Arts, my end of year project was a bit of a disaster, largely because I didn't know how to communicate with the actors. Since then I've put a great deal of effort into figuring out how to talk to performers and get them on the same page about what we're working towards and how I see a particular scene. Mr. Schreibman said "[single camera narrative] is all about the discovery of the moment." This was a central theme in his talk, particularly later when he started talking about the perils of over reliance on previsualization, but also in relation to the task faced by the actors, and the director's responsibilities in helping them to achieve a captivating performance. He said "actors work on three levels simultaneously." First is the conscious level, where the distractions of the actor being chained to their own life while trying to play a character are always going on. Is their wig going to fall off, the coffee on the craft services table is bad, etc. The second level is the unconscious level. On the unconscious level, the actor's life experiences, the things that make them who they are, act as a filter (and unfortunately sometimes a governor) for how they perceive the world. Third is the subconscious level. I really don't understand the difference in practice between the labels of unconscious and subconscious, but just roll with it. The so-called subconscious level is where the actor uses their base emotions to fill in the gaps of the character. Myrl referred to an actress in the audience as having a computer (I think he meant database) from which she could call up preexamined emotional states from her own life and lay them over what a character was experiencing to make the character more real. As I understand it, this is called Method acting. Personally, I can see how it could be useful, but I think there is certainly an art to the deployment of The Method. For every Marlon Brando there are a couple hundred bad method actors out there. You have to do what works for you. But that's internal for the actors, and I try to stay out of it as a director. Myrl siad "the image has to be motivated by the actors, not the actors motivated by the image. In my previously posted list of Rules of Filmmaking I said "never perform an actor's line." This is what I was talking about. There is a certain trust between the director and the actors, and you as the director really don't want them doing your job, so why would you tread on their turf and try to do their job right in front of them? You as the director are a facilitator for the creative input of everyone on the set. You are guardian of the vision, but the vision is not yours, it comes from everyone involved in the project. If one person is not hitting the mark you want them to hit, you don't shove them into place, you find out why they're not hitting the mark. They are professional artists and if they're missing the mark you want them to hit now, then the source of that divergence will probably cause a greater rift as you go on with making the picture. You need to stop and find the cause. Myrl said, "the closer the camera gets to the actor, the more truth it tells," and I add that if the actor doesn't believe in doing it the way you want them to do it, then that breech of verisimilitude will probably be quite visible to the audience. The actor isn't playing it the way you want them to play it? Stop and talk about character and motivation with them. You're working form the same script, so get on the same page and talk it out. The actor may be completely right to play it their original way.

Then came the final segment of the seminar. Myrl Schreibman teaches coverage at UCLA so he knows quite a lot about assembling a film. He was very insightful about the use of storyboards, saying, "storyboards are dangerous for directors. Directing is a thought process." They are also bad for the actors, "find what they're giving you." He showed a few clips from the film The Cooler (William H. Macy plays a guy who is unlucky and brings his bad luck with him wherever he goes, so a casino employs him to walk around and drive away luck) as an example. On the DVD for The Cooler, there is a feature where you can view the storyboard sequence and the final film on the same screen. They were similar but the camera angles seldom matched, the cartoon figures often didn't look like the actors playing the parts, and the gravity of William H. Macy's performance in the scenes and his ability to bring them alive was quite obvious. In other words, the storyboard is only the beginning. As a director, you have to sense the scene on set and react. Don't just shoot the storyboard shot for shot, bring the sketches to life. Storyboard and create shot lists but do not use them as a bible. Myrl didn't mention this, but I think it was Martin Scorcesse who pointed out that the only real thing in Raiders of The Lost Ark was when the fly flew into John Rhys-Davies' mouth, and that the original audiences reacted to that moment quite positively because there was a sense that the rest of the movie was too tightly controlled. This is possibly why writers should not direct their own material or be on set for every shot. The script is clay and the director and actors must breath humanity into it. Myrl said "the audience doesn't care about the visual. The audience cares about the performance."

Finally, he said "[when you are directing] instinct is never wrong." That one's a bit too deep for a blog.

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Monday, May 21, 2007

establishing communication with the model is as important as their makeup getting on right

Some of my best recent pictures came when the model showed up early and I made him go with me to the diner while I ate lunch. As soon as we started shooting there was a connection and it all just flowed. Because we'd been hanging out talking for 20 minutes, we had a sense of each other. Communication is of terrific importance. Sometimes the camera is an obstacle to good work, and you have to just put it down and hang out until you click with the subject.

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Sunday, May 20, 2007

Meatpacking District Design Week

I only made it to a few of the Saturday events for Meatpacking District Design Week, but there were a lot of interesting things to see.

I attended a seminar in Bumble and Bumble's education center at their downtown compound. Titled "Colliding Worlds of Design, Fashion, and Art," it was moderated by Barbara Bloemink (curator for the Museum of Art and Design) with panelists Mary Alice Stephenson (contributing editor for Harper's Bazaar), Shonquis Moreno (design editor for Surface), Catherine Malandrino (fashion designer), and Janet Ozzard (strategist editor for New York Magazine). I love these sorts of discussions about media crossover. Although I arrived on time, the event was standing room only when I got there, and it was difficult to hear most of the discourse. One of the panelists was apparently from Iceland (and had some interesting things to say), but I'm not sure which one she was or if she was a substitution panelist.

There was some mention of furniture versus fashion and the disposability of current clothing market leaders' products. This is the H&M wear-it-for-a-month trend compared to the implied (or assumed) permanence of a couch in the living room. I wish this had been discussed a bit more by the panel but only one panelist seemed really interested in it. I like thinking about furniture and objects and spatial relationships as fashion and parts of a story. Like Andre Austin was saying about creating a character from clothing, you can certainly do the same thing with props and furnishings. I would like to use my photography to expose more people to not just wearable art but environmental art. Environmental textures fascinate me almost as much as stories and light, and I really want to incorporate more physical things into my images, beyond just shooting the model and their clothing, make a whole world around them. Having been exposed to good design all my life, thanks to my mother's involvement in the industrial design world, these things speak to me in a way I think most other fashion photographers probably cannot experience. I have developed an innate connection to forms and surfaces over a long period of time, and want to explore that much further in my photography and filmmaking.

Barbara Bloemink made a comment about the difference between art and craft. I'm not sure if she was quoting someone else. She said that a crafts person is an extreme specialist and spends their entire career perfecting command of one simple material. This is opposed to the artists, whose career hops from one material to another, always exploring.

I suppose, you could say craft involves the microscopic examination of material properties and art is the macroscopic, or blue sky approach. This poses the question, can you be both a macroscopic and microscopic thinker. Probably the best artists and craftspeople are predisposed to hybridize. I think of myself as an artist, having leaped from animation to acrylics to dramatic film to fiction writing to video documentary and currently being into fashion photography, but also I recognize a long-term relationship with attention to light and sequence and time. Those ties pint more to craft than art. The disciplinary dividing line, as I described in my last entry referring to photography and acting, is hard to nail down and often when approached and considered seems almost non-existent.

When I was in grad school for film, I took a sculpture class with Mark Oxman, a really talented sculptor and educator. Working three times a week on the same sculpture for several months really taught me a lot about the shared properties of the multitude of fine arts disciplines. Although my command of sculpting technique was primitive at best, while working I could see threads connecting to story, awareness of light, form, and texture and that fashion essential mood/vibe. Am I a filmmaker or am I a photographer or am I a writer or am I a storyteller? If I'm all of those, am I a generalist and is that lack of focus detrimental to my command of craft in any one discipline? Is it therefore damaging to my ability to communicate clearly? I think the answer is no, that all art is communication, all art is metaphor. In craft the one medium matters greatly, but in art the metaphor is medium-independent, and you can and should hop around a bit and see what works best for specific expressions.

So are a craftworker and an artist that different? Yes and no. It's all relative and there is a lot of crossover, but the artist moves. I think you don't have to be an artist to be a craftsperson, but to be an artist you need to have craft tendancies. Even if you don't always work with wood, you may always work with materials that have grain, or like me moving from medium to medium with relative frequency but still being tied to story and light and spatial relationships.

There was also a discussion of the misuse of the word Couture. I am guilty of that faux pas, though, much more when I first started than now. I think it's all Carson Kressley's fault. He really threw the term around a lot on Queer Eye for The Straight Guy. Is that show still on? The first two seasons it was so fresh and interesting. Don't get me started on reality TV, it goes bad faster than chinese food left in the sun. Ever see the Far Side cartoon where there is a picture of the planet Earth and then there is this line of clowns in orbit, and it says "The Bozone Layer: protecting the universe from Earth's harmful effects." I love that cartoon. Anyway, until a few months ago I just assumed anything that was created by a senior designer and really expensive was "couture." It's not. Haute Couture is a legal distinction, and true Couture is produced by a very specific group of accredited Parisian designers, essentially the French knights of clothing design. If you think a featured dress shown in Bryant Park is amazing, you would be truly astonished by the true Haute Couture outfits. They represent literally hundreds and hundreds of hours of precision crafts work and cost anywhere from tens of thousands to hundreds of thousands of dollars. I've only seen a few pieces of the real thing, but they were truly absolutely over the top of the breathtakingly gorgeous chart.

I also walked through the Valvomo-sponsored exhibit on new Finnish design at Down East Fish Locker on 13th St. The fashion on display from CTRL Clothing was interesting. They has some great jackets. I asked the rep if I could borrow a few of their pieces to put on a model I plan to shoot on Tuesday, but they're unfortunately leaving to go back to Finland that day.

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Saturday, May 19, 2007

fashion photography theory and concepts #1

I am always looking for formulas and keys so good performances can be repeated. Sure you hit a good shot once in a while, but often it’s on a test and not an editorial so I can’t send the images out. Serendipity is great for art, but it has to be repeatable to be profitable. There is less difference between performing on stage before an audience and walking into your own gallery show than one might imagine. In both cases you must attempt to pre-cognize the experience of others. In both cases, getting it right in the shower doesn’t count. Some artists prefer to satisfy only their own needs and leave the viewer on the wind. I have gone to far too many art galleries and left confused to not give a decently explanatory label to the viewers of my own work, even if I make them look around for it a bit first. I feel indebted to the audience for taking the time and energy to view my work, and therefore strive to satisfy both my own needs as an explorer and to communicate my experiences on the journey to viewers as a reward for their own curiosity. Curiosity should always be encouraged.

There exists a requirement in the fashion photography I favor, that the model should exist in the environment of the image and be somewhat connected to that world. Most often when I find myself believing my work on a constructed image to have yielded a failure, it is the result of an apparent lack of connection between the model and the other things in the frame. If that is not the case, the second most common culprit is having failed to control the light. Both can be improved with practice, as my own work has shown. What I refer to as the model being connected to the world, director Richard Donner calls “verisimilitude,” meaning "the truth of the thing" or "self-truth."

There may be some universal formula for projecting how a model will play off a given prop or costume. I have not yet found it. Perhaps it is too complex and individualized to forecast. Possibly at least some generalizations could be divined, but then would their employment by an artist be detrimental to originality? I think such things are better left to instinct honed by experience, for my own work at least. Yet, still I wonder if there could be a primer written to guide outside of instinct. Can you bracket models and props like they do sports teams in a tournament?

I believe that tension, composition, and detail are the keys to a great image. The viewer must be presented with drama (or the equivalent), context, and a visual focal point in order to relate to most images. Drama is given by any notion of tension within a frame, whether that is interpersonal tension, spatial tension, or implied kinetic tension.

The story of the single frame must have a context, as all stories presented visually do. The context is revealed and highlighted (successfully or poorly) by the composition. In this use of the word “composition,” I mean the juxtaposition of complimentary and contrasting areas of color tone, hue, and saturation (or simply brightness in a black and white image). Void and filling shades and levels between them must be shaped to draw the viewer’s attention to your intended purpose in presenting the image. With multiple frames, a sequence of images, it’s a whole other ballgame.

The visual focal points are also of great importance, and without these details the image will appear totally meaningless. In photographing people, the visual focal points of an image almost always include the eyes. The detail need not be overpowering. It could be as simple as a green dot on two hairlines intersecting. What is important is the presence of an anchor of some sort. An image that is totally unfocused cannot ordinarily hold or even momentarily capture the viewer’s attention.

In most cases, a formulaic approach to fashion photography would be counterproductive. However, if one is conducting some sort of experiment to find the subconscious mechanics of one’s work, looking for patterns in the behavior of subjects would probably be useful. Finding such patterns would be a step in a long path to allowing for a conscious and controlled paradigm shift in production and visualization methods.

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Friday, May 11, 2007

Trying to break into fashion photography is like trying to break into rock and roll...

If you think about it, becoming successful in fashion is a lot like becoming a rock star.

  • It all comes down to having a great band behind you. You truly cannot do it alone.
  • If you don't have talent, the best guitar in the universe isn't going to help you.
  • It's more about the vibe than precision, but you have to have the command of precision to create the vibe.
  • You just have to keep playing and be out where people can see your work, and that's how you become popular. You cannot both be genuine (and therefore have staying power) and start out playing in stadiums, just as a photographer shouldn't start out in major international publications (I'm slowly starting to realize).
  • You must get out there and network.

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Saturday, May 5, 2007

Andre Austin's Seminar - Notes

Today I went to a seminar about fashion styling, held by celebrity stylist Andre Austin.

He was very knowledgeable and candid.

A couple of notes on things that caught my ear as a photographer:

He said that commercial styling is like wardrobe styling for a movie, as you are creating a person from clothing, which I found interesting.

He also talked about acknowledging the financial investment required of a stylist for testing. For a small shoot, even if all the clothes are free, the stylist could easily spend $100 on cabs picking up and returning outfits.

Apparently, "metalics are in right now," which I had sort of noticed but was trying not to because I'm not crazy about people wearing metal, it just seems unnatural. I wonder if there is a psychological link between the metal sheen clothing and a need for armor in the post 9/11 environment. Sort of like SUV's. They aren't really tanks but they make people feel better.

He spoke briefly about the insecurity level of celebrities, especially artists, and their real need for attention and support on a set. I think probably every artist on a set needs attention and support, but he's right in that when celebrities don't get it they can cause trouble that will disrupt the shoot. So be nice and let them work at their own pace as much as possible, I suppose.

I'm feeling less guilty about mixing Canal Street discount clothing with the high end stuff, and I intend to go check out Target and H&M for some test shoot stock items.

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Wednesday, May 2, 2007

ANTM quotation

Twiggy says, "You always must connect with the photographer."

Twiggy gives the best advive on ANTM.

We have to fall in love to get good pictures, if only for a little while.

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Sunday, April 29, 2007

Advice for new models.

This site has a lot of good information for new models: newmodels.com

Topics covered include: the players in the modeling industry, an introduction to professional modeling, should you go to modeling school, about model searches and conventions, height and professional modeling, all about TFP, all about race, sex and age in commercial print, how to apply to a model agency, how professional agency modeling works, how child modeling works, visa requirements for working in the USA, all about "mother agencies," about "Internet managers" and Internet agencies, the bogus Internet modeling agency scam, the Nigerian scam comes to modeling, and myths and reality about modeling scams.

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Saturday, April 28, 2007

Compositing is everything.

I learned to value layering effects when I was into computer animation in the mid-90's. The concepts of good compositing translate to fashion photography and many other art forms.

Complex things tend to look more special.


If it looks like it took a long time to do by hand, that's less common now than it used to be, so there is value assumed. Add considered detail to make things look expensive. Just don't over-do it.

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What is an editorial?

This was my response to a photography forum post asking "what is an editorial?"

An editorial tells a story, argues a point, focuses on an issue. Like a written editorial, a photographic editorial expresses a position on an idea. It is an editorial comment, a note from the artist or editor or publisher. Someone is communicating an idea through the images.

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